// Delete the Preview directory
                if ( Directory.Exists(previewAssetUnc + @"\" + studioCode) )
                {
                    Directory.Delete(previewAssetUnc + @"\" + studioCode, true);
                }
                // Delete the Master Asset Backup directory
                if ( Directory.Exists(backupUnc + @"\Masters\" + studioCode) )
                {
                    Directory.Delete(backupUnc + @"\Masters\" + studioCode, true);
                }
                // Delete the Import directory
                if ( Directory.Exists(importUnc + @"\" + studioCode) )
                {
                    Directory.Delete(importUnc + @"\" + studioCode, true);
                }
 
 
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